That intro cutscene was absolutely beautiful. Holy shit
Skell-ah-ton The”a” is not pronounced the same as “ing”
My only current problem with this game is how the shoot and teleport are tied to the mouse, so I cant teleport one way while firing in the other
8:01 Try Jumping
This is my favourite all of the squirty plays/jimpressions, really enjoyed the commentary too, un, cheers!
For some reason this game’s art style & direction reminds me a *lot* of Axiom Verge mixed with some Samurai Jack. That’s just the best thing.
been playing it and its fucking difficult as fuck, if you suck at games (like me) i would be careful with this one.
This game is fucking beautiful!
The soundtrack sounds very Disasterpeace.
Another awesome retro game that came out recently and flew under the radar is Chronicles of Teddy: Harmony of Exidus on Wii U and PS4. Seriously, it’s soooo good! For fans of Super Metroid, Zelda 2, Castlevania, Shovel Knight etc. Highly recommended but fair warning, it doesn’t hold your hand.
I get a very “Ghibli” feeling from this game. an aesthetic somewhere between Nausicaa and The Castle in the Sky.
Looks like Titan Souls.
I played this for just under 2 hours. I went a different direction than Jim did though, i went right instead of down. I got my shit pushed in. Especially when I ran out of Healing Items in the area. I’d be interested in Jim’s thoughts if he manages to not get stuck in this.
Hey Jim! Did you hear about the guy who went and hacked Steam twice in one week? And how he told them all about the holes in their security and they didn’t compensate him for his work at all? Something about watching paint dry I think.
Such gorgeous art, perfect screensaver or background material
Why is there still no “Chungus” t-shirt in the jimquisition store??
I know some people are sick of pixel indie games or whatever but personally i love pixel art, ESPECIALLY when it’s done as well as this is. The game’s gorgeous, love the Disasterpeace soundtrack too.
This is gorgeous. Between the art style and the awesome synthy music, I may have to grab this.
This is pretty well designed, if they designed it in a more realistic anime style… yeh.
I thought I recognised that music style, amazing stuff from Disasterpiece – really had that Fez vibe of mystery/wonder
we live in an age where retro style games by indie devs are much more promising than most in the triple A market. I love it.
Reminds me a lot of Fez
The audio… or lack of it, turned me off immediately
When those 3 monsters popped up I couldn’t help but think they were Evangelions.
kind of neat looking. if it was $10 and on ps3/ps4 i might get it
I adore the aesthetic in this. It’s kind of Dustforce Cave Story TransistorBastion Fezowrun nidhogg…. hm.
Oh my, this looks like Undertale, except prettier!
And.. You know.. Fun. >.>
Sigh… yet another shoddy, barely-functional asset flip. The player is just dumped into a bland-looking map with no sense of direction. And the dialogue is so bad, I can barely even tell what the characters are saying!! I can’t believe you give a cookie-cutter piece of shovelware like this a free pass, but are so unfairly harsh with a trailblazing masterwork like The Slaughtering Grounds. Whatever happened to *standards*, Jim!? Whatever happened to *integrity*!?
(Okay, but seriously Hyper Light Drifter looks amazing. I definitely want to buy it, now that I’ve seen it in action.)
Transistor + Bastion + Fez = this game
Animation style reminds me of Another World.
you got mitomo to work? is that your April fools joke?
This game is complete shit, we need a masterpiece from the BEST CREATORS EVA…DIGITAL HOMICIDE.
Very nice intro but might need a flashing lights warning. A very cool looking game otherwise o.o
The art style reminds me a lot of the game “Out of This World” (“Another World” in other regions) on the SNES.
The colour looks like it’s CGA level over the text friendly RGBI connector, instead of the graphics friendly Composite connector.
Wow Jim, this episode just reeks of Desperation and Cheap Booze.
Good game though.
Wait is this a Jim Sterling video? This game is in no way shape or form shitty, nor is it Dynasty Warriors.
The dissolving giants were like the ones in Nausicaa
This was the first I had heard of this game, for the first 12 minutes I was starting to get a 2D Dark Souls vibe. When Jim mentioned Dark Souls I almost jumped for joy. I’ve been hoping for a 2D Dark Souls like game for a really long time.
You are no mere common tater, good sir. You are the specialist of taters.
Funny how Youtube seems to not have time to fix its Fair Use issue but have all the time in the world to push this SnoopVision BS. Priorities, hmm figures.
The perspective and art design kinda remind me of Transistor…. Just with less singing.
What name will he choose next??
I hope this will make its way to PSN eventually. Looks like something I’d enjoy playing on my Vita.
I’d say this is more sci-fi Zelda than Dark Souls
This is light SPRIAL KNIGHTS meets SONGBRINGER. I LOVE IT.
Reminds me of Nausicaa.
Would people say this is good compared to say Transistor or Bastion?
“It’s so nice to play a game that’s not a complete load of shit”- Jim Sterling 2016 Now that was a rather fitting comment for Greenlight.
This seems like what a good horror game should be – just when you think you have figured out how to defeat everything, the whole goddam world starts to kick your ass…and not a single jump scare, or flying ghoul, or pitiful screams.
im pleasantly surprised
Is Dark Souls comparison a meme?
You showed the exact 30 minutes of the game in which it doesn’t relentlessly pound you with difficulty.
I agree that this game is very reminiscent of The Game You Can’t Mention :P. You’re a relatively week individual, discovering an entirely hostile environment and trying not to die. As generic as that sounds, it just FEELS so Dark Souls. That first skelington that you encounter seems almost like a direct nod- I was assuming you’d have some dialogue with him. Their philosophies on combat are also similar; you have every tool in your arsenal to go through the combat relatively quickly and efficiently, but you don’t have the skills to, not at the beginning anyway. I found that the best way to solve most rooms was to slow the hell down and actually analyse what was going on.
Honestly though, I’m really not happy about how this game feels to play. When I booted up the game for the first time I was worried that my graphics card was on the fritz- how could a GTX960 be having so many stuttering issues? Then I learned that the framerate is locked to 30. I feel like alot of the artificial difficulty would be removed if the game would just give me even 15 more fps to understand what the hell is going on, but alas. Also, avoid playing this game with a mouse and keyboard like the plague, because it’s clearly only built for it insofar as it KIND of works.
This is the best look pixel art game I think I have ever seen. Fuck, even if I don’t like the gameplay, I’m going to play it just to look at the environment.
Dark Souls? I was not thinking of Dark Souls while watching this. It sucks that any game that doesn’t tell you everything is compared to Dark Souls, but whatever, I love Dark Souls and this game looks REALLY cool as well.
APRIL FOOLS, THIS IS ACTUALLY A GOOD GAME! I totally didn’t excpect that.
makes me want to play chrono trigger
I’ve played the game for a couple hours now and I really enjoy it so far. The progression really does remind me of the game that will not be mentioned and I do like that aspect of it. And yeah, when I saw the opening cutscene, Out of this World was the first thing that came to mind.
just sittin here drinking some whiskey, waiting to be summoned.
We can always use more Dark Souls like games.
any one else getting samurai Jack vibes from this
Why art direction is a good thing. Keep that in mind, indie developers.
The art style is really strong…
Like really good…
The fucking animations and endless time wasting by the game. It needs a fucking rocket up its ass and skip a whole bunch of needless crap.
Why does this art style remind me so much of Fez?
chungus, what an interesting and unique name i’ve never before seen
Game is great. Really great.
this game has 100% the Evangelion vibe in its art style
love the mix of fantasy with an advanced tech under tone.
As someone who just beat the game, I’d just like to say: First, this is a really good game. Second, if someone could explain to dumb little me what the heck is going on at the end, I’d be grateful. I was never good at piecing these kinds of stories together myself. That friggin’ dog…
26:54 has interesting background.
I pre-ordered this a month ago, I think. I did it on the sole basis that it LOOKED like my jam. I’m so thankful to know that I do legitimately enjoy this game. I’ve beaten the boss to the north and east. The boss to the north will likely piss you off and the boss to the east will fucking disgust you and, my god, it’s so gory.
IT FINALLY CAME OUT WHAAAT?!
I was sold 5 minutes into this. I bought it.
I remember this from kickstarter.
Beat it a bit ago. Only 9 hours first time. Not 100% though. There are lots of differences from the trailers and alpha build. Not all good.
Such a berserk like intro…I am genuinely scared
So glad you talked about this. I’ve been hyped for this game release months.
This game is very reminiscent of Fez to me, with the beautiful art style, the mysterious, unexplained lore, the glyph language and mostly open world. Plus both soundtracks are by the ever talented disasterpiece 😀 I can’t wait to experience this game.
Man I went a different direction from the start and the place I ended up seemed way harder than this bit looked. Also yes, I attempted the DS1 catacombs first cause I can’t follow directions or take a hint :P
strongly reminds me of fez, for aesthetic.
hyper light drifter more like
Not a fan of low res pixel art. That’s a relic from the past, when systems were low resolution. I get that it’s used as art style today but many devs just use it because it’s cheaper/easier/faster. Just use a bunch of pixels and limited colors (who has the time to draw anyway) and BAM! “art style”.
Having said that, this game doesn’t look too bad. But nowadays i’d rather have properly drawn, high detailed 2D art.
Oooooooh, pretty! Uh… yeah the combat and controls certainly seem fluid and responsive, and the hinting at mysterious lore and ancient relics pique my curiosity, yeah. >.>
This game gives me vibes from Fez and Bastion, this looks really good
Yeah, looks good, very artistic, but I can’t say the the pixel art style actually enhances anything. Would rather have seen a higher fidelity approach (although of course to do that properly takes more time, so I get that it’s a balancing act).
I got to the first boss, really challenging stuff! I hope more youtubers will cover this game, it really deserves it :)
“It´s so nice to play a game that isn´t shit” The genuine tone of that sentence is almost as refreshing as playing a game that isn´t shit.
why is a fucking pixel art game locked to 30fps? i was looking forward to this game. shame to find out it’s abject garbage.
I’ve gotten a very good feeling about this…
The Legend of Zelda: A Link to disturbing anime art?
Count me fucking in!
I really don’t like the art style of HLR, not that I mind pixel art. In fact, one of my favourite looking games is in pixel art. But this… it looks way too soft. Both in how it’s designed, and the colouring. It just feels dull to me, like the bland lifeless feeling I get from crappy 80s pop songs. And the in-game music doesn’t help at all.
It needs Slain!’s exciting style while Slain! needs HLR’s exciting game play. Oh well, double loss for me :-P
jim playing a good game on steam????? WHAAAAAAAAAAT??????? ALERT THE POLICE THE SKY IS FALLING!!!!
The biggest thing I had to get used to while playing this yesterday was that you don’t get invincibility-frames while dashing. Looks like you would but don’t.
“Isn’t a total load of shit” -Jim Sterling
That should enough of an endorsement for me
Reminds me of Bastion/Transistor, but pixel art’d.
Looks like Transistor meets Out of This World
sup you glorious god of misschief, I heard you like Souls, so you should play Salt and Sanctuary
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