The Vanishing of Ethan Carter Walkthrough

1st mission Traps
You play the game as Paul Prospero, an occult-minded detective who receives a disturbing letter from Ethan Carter. Realizing the boy is in grave danger, Paul arrives at Ethan’s home of Red Creek Valley, where things turn out to be even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul quickly discerns might not be the only local murder worth looking into.

Inspired by the weird fiction (and other tales of the macabre) from the early twentieth century, The Vanishing of Ethan Carter aims to significantly evolve immersive storytelling in games. While it features a private detective and quite a few mental challenges, The Vanishing of Ethan Carter is not an especially puzzle-ridden game. Our focus is on atmosphere, mood, and the essential humanity of our characters.

Still, the discoveries won’t happen on their own, or without your help. Using both Paul’s supernatural skill of being able to communicate with the dead, and your own powers of observation, you will discover the mystery behind a trail of corpses, the roots of a dark ancient force lurking in Red Creek Valley, and the fate of a missing boy

Welcome to the The Vanishing of Ethan Carter walkthrough!

Karak will be your voice-over commentator showing you around the game’s starting areas.

Let’s begin with the case of the dead guy with chopped off legs by the train tracks. Get there by making your way across the bridge. And be sure to avoid all the traps in the forest, in case you were wondering why in your visions the forest ground is littered with bones and skulls!
Poor Ethan, even his grandpa Ed succumbs to the darkness of the so-called Sleeper and sends him running for his life into his home town called Red Creek Valley.

But before you get there, explore the forest near the town to find more of Ethan’s freaky stories. One particularly vivid story involves a space capsule.

Oh and to be perfectly clear, at this point I’m just making up Chapter names (LOL) to get all chapters to you with maximum clarity. So if you’re looking for a visualize puzzle solution, you’ll be able to tell where in the game each Chapter takes place.

Beat Hazard – Shadow Operations Unit

beat hazard shadow operations unit

Beat Hazard – Shadow Operations Unit is a DLC package that adds custom ships to the fleet, each with different handling, firing patterns and abilities.

Each ship has it’s own set of missions to increase your fleet ranking as well as it’s own leader board to compete with other players. These new ship powers expand the depth of Beat Hazard, and each ship seems to handle a bit differently. Different acceleration, gun speeds, firing arcs and even an auto-aim system that is rather noobish but great when inebriated.

beat hazard ship hangar

The Shadow Operations Unit DLC also adds Steam Workshop to Beat Hazard, letting players design and upload their own ships for other players to enjoy. Although a lot of these workshop ships are odd or fanciful, there are lots of interesting ones to try. There’s a TIE fighter and X-Wing for the Star Wars fans, crazy celebrity heads and a cool Dr. Who Tardis.

beat hazard work shop

The The Shadow Operations Unit DLC lets you edit just about everything for a new ship, so break out the craziest images you have. You don’t need to add it to the Workshop, so you can make your own private Beat Hazard ship if you’d like.

beat hazard ship editor

While the new ships are a nice addition to an already kick-ass game, I was a bit disappointed there were no new enemy ships. Or new bosses. Or new power ups. Or new weapons. While worthwhile, get this DLC in a bundle or sale if you can.

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