The Vanishing of Ethan Carter Walkthrough

1st mission Traps
You play the game as Paul Prospero, an occult-minded detective who receives a disturbing letter from Ethan Carter. Realizing the boy is in grave danger, Paul arrives at Ethan’s home of Red Creek Valley, where things turn out to be even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul quickly discerns might not be the only local murder worth looking into.

Inspired by the weird fiction (and other tales of the macabre) from the early twentieth century, The Vanishing of Ethan Carter aims to significantly evolve immersive storytelling in games. While it features a private detective and quite a few mental challenges, The Vanishing of Ethan Carter is not an especially puzzle-ridden game. Our focus is on atmosphere, mood, and the essential humanity of our characters.

Still, the discoveries won’t happen on their own, or without your help. Using both Paul’s supernatural skill of being able to communicate with the dead, and your own powers of observation, you will discover the mystery behind a trail of corpses, the roots of a dark ancient force lurking in Red Creek Valley, and the fate of a missing boy

Welcome to the The Vanishing of Ethan Carter walkthrough!

Karak will be your voice-over commentator showing you around the game’s starting areas.

Let’s begin with the case of the dead guy with chopped off legs by the train tracks. Get there by making your way across the bridge. And be sure to avoid all the traps in the forest, in case you were wondering why in your visions the forest ground is littered with bones and skulls!
Poor Ethan, even his grandpa Ed succumbs to the darkness of the so-called Sleeper and sends him running for his life into his home town called Red Creek Valley.

But before you get there, explore the forest near the town to find more of Ethan’s freaky stories. One particularly vivid story involves a space capsule.

Oh and to be perfectly clear, at this point I’m just making up Chapter names (LOL) to get all chapters to you with maximum clarity. So if you’re looking for a visualize puzzle solution, you’ll be able to tell where in the game each Chapter takes place.

Wolfenstein The New Order Complete Walkthrough

Wolfenstein The New Order Complete Walkthrough / Full Game Walkthrough

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Dino D-Day a new take on World War II

dino dday market

Dino D-Day is a multi-player PvP shooter that combines the ever-popular World War II theme with bloodthirsty dinosaurs like from Jurassic Park.

In this alternate history line, Adolf Hitler has succeeded in resurrecting and training dinosaurs to join his Nazi armies in a bid for conquest. The Allies desperately try to catch up with their own dinosaur research as they battle across Europe and the Mediterranean. Each side has seven playable characters each with unique weapons and abilities, even – yes you guessed it – dinosaurs equipped with machine guns. It’s a unique spin from indie developer 800 North that attempts to combine two popular genres, with mixed results.

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Dino D-Day plays out like most multiplayer FPS games. The two sides spawn on a map and battle it out for victory. Not much new there. The maps are nice, but the game’s strengths are in it’s classes. You may prefer playing one of the soldiers equipped with specific World War II armaments, or try your hand as a genetically modified dinosaur with their special attacks. It’s kinda cool charging down others as an armored Desmatosuchus or pouncing on prey as a Velociraptor. It’s different, but takes some getting used to and there are some possible balancing issues to be sure.

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Unfortunately there is no tutorial to speak of, so before jumping in a live game you probably should create your own game with bots to practice on. There are just some class specific key strokes you’ll have to figure out, but luckily there is a plethora of goats around each map to practice on. Soon you’ll be spitting acid in everybody’s faces. Well, maybe. I stumbled around for quite awhile, learning by trial and error. I was lucky enough to run into a friendly player named Buddy the Space Parrot who showed me a few great tips.

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The game itself is okay, but depends entirely on a multiplayer community, which is fairly sparse. It’s going to be hard to compete with free to play games like Team Fortress 2 with a much larger base. Hardcore pvp gamers will find a rather small amount of regular players to tussle with. There is no single player campaign, though you could use bots if you wish. In either case, unless you are a major dino fan, the play value of Dino D-Day is not so great.

Beat Hazard – Shadow Operations Unit

beat hazard shadow operations unit

Beat Hazard – Shadow Operations Unit is a DLC package that adds custom ships to the fleet, each with different handling, firing patterns and abilities.

Each ship has it’s own set of missions to increase your fleet ranking as well as it’s own leader board to compete with other players. These new ship powers expand the depth of Beat Hazard, and each ship seems to handle a bit differently. Different acceleration, gun speeds, firing arcs and even an auto-aim system that is rather noobish but great when inebriated.

beat hazard ship hangar

The Shadow Operations Unit DLC also adds Steam Workshop to Beat Hazard, letting players design and upload their own ships for other players to enjoy. Although a lot of these workshop ships are odd or fanciful, there are lots of interesting ones to try. There’s a TIE fighter and X-Wing for the Star Wars fans, crazy celebrity heads and a cool Dr. Who Tardis.

beat hazard work shop

The The Shadow Operations Unit DLC lets you edit just about everything for a new ship, so break out the craziest images you have. You don’t need to add it to the Workshop, so you can make your own private Beat Hazard ship if you’d like.

beat hazard ship editor

While the new ships are a nice addition to an already kick-ass game, I was a bit disappointed there were no new enemy ships. Or new bosses. Or new power ups. Or new weapons. While worthwhile, get this DLC in a bundle or sale if you can.

Empire: Total War in the 18th century

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Empire: Total War is a historical mix of turn based strategy and real time tactical battles set in the late 18th century.

With another notch in it’s gaming franchise, Creative Assembly takes the same winning concepts that were so successful in it’s earlier games and tweaks them for the world in the time of Napoleon, focusing on Europe and the two colonial theaters of North America and India in the 18th century.

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The game is broken down into two separate parts. The first part is The Grand Campaign – the turn based strategy on the world map that moves your armies, maintains your cities and engages in intrigue and diplomacy. A new feature, the technology tree, allows research improvements and benefits for your Empire’s military, industry, and overall philosophy. In each game you choose an Empire to run, victory conditions to accomplish and campaign length. Be warned, even a ‘short’ campaign of just 50 years is a long game, requiring hours of strategic thinking as you flex your intellectual might on multiple fronts. Thankfully there is a tutorial set in colonial America called the ‘Road to Independence campaign’ that teaches you the basics.

empire-total-war-battlements

The second part of Empire:Total War is the real time tactical battles when two armies collide and you deploy and order your troops in combat. The battleground takes place on various terrain maps from rolling hills to open fields to strongholds and fortifications (my favorite is siege warfare). Use natural features like ‘high ground’ and forests to your advantage. Various types of infantry, cavalry and artillery are yours to command. There’s even some great naval battles where armadas duke it out on the high seas. Each unit has it’s own strength, accuracy and morale that affect it’s combat ability – militiamen may be quick and cheap to recruit, but don’t count on them too much to hold the line! The level detail is excellent. You can even zoom in and watch the individual soldiers shoot and fight as they strive for victory.

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There are hundreds of hours of single player game play here, but there’s also multiplayer battles where you can match up versus other online players. However there is no online play for The Grand Campaign. That is probably a good thing since those multiplayer games would take forever to finish. Overall I enjoyed the game a lot and reached 100% achievements. The battles could get monotonous at times but the AI was usually good without major flaws to exploit. Depending on the size of your campaign, there could be too much micro-managing, but usually if you’re doing that well you can put most things on auto-pilot where local administrators choose what they think is best, letting you be free to concentrate on what is important. If you like historical battles or any of the Total War series, then Empire should be a vital slot in your gaming library.

World of Tanks Sixth Sense icons

Tired of the same old light bulb popping up every time your Sixth Sense skill goes off? Well replacing that light bulb with another image is easy if you use any flavor of XVM!

The location of the icon used when Sixth Sense goes off is found in your World of Tanks xvm sub-folder:

res_mods / xvm / res / SixthSense.png

So all we need to do is save another image in that folder with the same name! Just make sure the image is a .png file and should be around 200 x 200 pixels so it’s not too big on the screen.

Here are some sample World of Tanks Sixth Sense icons you can use.