In 2017, the “AAA” game industry went all-in on loot boxes – microtransactions that emulate gambling to maximize ill-gotten gains. In 2018, new games aren’t using them and old games are scrubbing them. Are they done in the mainstream business, or are companies just biding their time?
Changes are coming to Call of Duty®: WWII. After listening to community feedback, the team at Sledgehammer Games is rolling out a revamped approach to the Divisions system and related core systems of Call of Duty: WWII. With an overarching goal to offer a more customizable and balanced Multiplayer experience, these changes will benefit all…
Tensions escalate in DLC Pack 2 for Call of Duty®: WWII — The War Machine. Join the Allies and stop the powerful Axis advance in three new Multiplayer maps that illustrate the might and global reach of the Axis War Machine. Strike back and take part in the Allied invasion of Sicily in Operation Husky,…
An unbelievable editorial published this week joins in on resurrecting long-discredited claims that violent videogames can train you as an effective killer. And when your only “documented” proof is the direct claim of a bonkers gunman himself… it makes me think you’re a massive fool.
Source article: https://www.polygon.com/2018/2/27/17057978/esrb-loot-crate-box-in-game-purchases-label The ESRB, paying lip service to the controversy surrounding loot boxes, is going to apply an incredibly broad “in-game purchases” label to games that offer additional content for cash. So… that’ll be most of them, right?
Once again the “AAA” industry thinks it has a golden goose, and once again it’s primed to bang that goose until the eggs come out filled with nothing but decaying spunk.
On Monday morning I said publishers were going to embrace “live services” as their new flavor in 2018. That afternoon, Ubisoft told its investors how “live services” are their new flavor in 2018. In fact, they seem disinterested in games entirely… at least as we know them. Like clockwork, folks….
There is a constant problem plaguing the game industry, if its spokespeople are to be believed. Games cost $60, and that price doesn’t work anymore! Weirdly enough, The Jimquisition agrees with this assessment. “AAA” games should indeed not cost $60 anymore, and they most certainly have outgrown it.
Games cost a lot of money to make. You need to pay developers, you need to license engines, you need do a lot. Extra Credits pointed out all of these costs in a recent video, and I’m certainly not going the claim the expenses aren’t expensive. But is it just…
According to journalists, “angry YouTube videos” have demoralized employees of Electronic Arts and BioWare. So… let’s talk about that anger, shall we?
Source Article: https://www.cnbc.com/2018/01/23/activisions-destiny-2-is-struggling-right-now-cowen-analyst.html Destiny 2 is said to be struggling by analysts, and the news is being picked up by more than game sites.
I still maintain that Overwatch is a superb game… but screw Overwatch. Sick of the slopjobs surrounding it, so I’m just going to be really effing sarcastic about Blizzard.