This is one of those “how did you think it would go?” moments. Blizzard announced Diablo Immortal as a mobile game to the apathy of the crowd and the anger of the online set.
As I type this, we’re in the “backlash to the backlash” phase as pundits call fans entitled. We will likely soon enter the “backlash to the backlash to the backlash” phase.
Personally, I don’t much care about a mobile game one way or another, but it’s amazing how they thought the BlizzCon crowd would love it, and there’s no way Activision hasn’t wanted an aggressively monetized mobile game forever.
That’s my personal issue with it, as always. The fact Diablo is ripe for loot boxes and microtransactions, and as we’ve seen with both Dungeon Keeper and Command & Conquer for EA, the mobile space is the perfect place.
#DiabloImmortal #Diablo #Diablo4 #Blizzard #Activision