Developer Update | PTR Philosophy | Overwatch


Close Ad ×

Game director Jeff Kaplan discusses the Overwatch team’s philosophy behind PTR testing, going into detail about console certification processes, hero balance, and PTR testing incentives.

00:14 – Jeff discusses Blizzard’s PTR philosophy
01:49 – Why is the PTR not available to console players?
02:41 – Jeff discusses the patching process on Xbox One and PlayStation 4
04:57 – Why aren’t there incentives for players who participate on the PTR?
06:36 – Jeff talks about Sombra balance changes
08:17 – Jeff talks about Roadhog’s hook and balance changes
09:33 – Jeff talks about D.Va balance changes
11:29 – Jeff talks about Ana balance changes
12:32 – Feedback from players and statistics from the PTR helps us immensely
13:50 – Jeff thanks the Overwatch community and PTR participants

Leave a Reply

Your email address will not be published. Required fields are marked *