Michael Pachter gives us an interesting launchpad here. Firstly, the suggestion that loot boxes in Anthem is simply a given. Secondly, the preemptive defense that rolls back and retcons the concept of loot boxes. Source article: http://comicbook.com/gaming/amp/2018/01/04/anthems-loot-box-system-bioware-cosmetic-items/
*CORRECTION: For some reason I said 2K Games instead of Warner Bros. at one point. I blame these companies being so interchangeable. And the drugs.* 2017 had some absolute gems, but they were more than outnumbered by this year’s horrors, stinkers, and utter flops. From those games mutilated to earn…
One loot box. 42 possible items. $100 per box. Trion Worlds is being just a little bit pathetic.
We can take this as an admission that Battlefront II held back its rewards to make microtransactions more enticing.
Electronic Arts keeps digging a hole with the world’s grimiest shovel, this time blaming “canon” and “realism” on Battlefront II’s horrible loot box system. Because yes, the only alternative to RNG-based player advantages was a pink Darth Vader.
A minor victory as EA runs scared following a major backlash, a disastrous Reddit AMA, and interest from various gambling commissions. But remember… in this world of constantly connected games, the goalposts are always moving, and EA’s show of remorse is but temporary.
There are still some companies in the “AAA” scum pit that actually GET it, and understand how microtransaction shortcuts can devalue a game.
It seems that Activision’s patented method of using matchmaking to sell microtransactions really was a tipping of the hand. COD: WWII has a public social area, Normandy Beach, where you can open your loot boxes in full view of other players. Activision’s plan to manipulate its own customers by appealing…
It’s Halloween, and it’s time to make a killing. Put the BLOOD in BLOOD MONEY as we show you how to not just slay, but get paid doing so.
Star Wars Battlefront 2’s beta has raised major concerns about microtransactions and loot boxes. We’re reaching the point where this disease has set in far too deep now.
The legendarily awful key reseller G2A has taken the mystery bundle idea and wrapped it up in familiar – and unsettling – clothing. It’s more about presentation than mechanics, but the continued popularization of the loot box is really dismaying.
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