We Need To Talk About Baldur’s Gate 3 Being The New Industry Standard (The Jimquisition)




Larian Studios absolutely scored gold with Baldur’s Gate 3. An incredible game, its qualities are nigh untouchable… and that’s the thorny issue. It’s being called the new industry standard, but there’s some debate over whether such a standard is even attainable by most developers.

Let’s talk about how amazing Baldur’s Gate 3 is, and the contentiousness around its potential status as the bar to meet for game development.

#BaldursGate3 #LarianStudios #DungeonsAndDragon #DandD #RPG #PC #Development #Controversy #Jimquisition #JimSterling #JamesStephanieSterling #Videogames #Games #Gaming

20 Comments:

  1. ThePhantomFeather

    did… you just put in a sneaky Rush song in your vid…. cheeky =3

  2. 70$ for a video game I feel is a lot. And I am happy to spend it on games that actually feel like 70$ games. Like maybe it’s because I’m poor, but when I get a 70$ game more often than not I feel like I wasted that money. I don’t have buyers remorse for BG3 and have already sunk in 40 hours.

    This is also why tend to stick to indie games, they’re cheaper and have very unique styles and stories I enjoy.

  3. In a box, with a fox? Full peen?

  4. This really reminds me to how people were criticizing game studios for re using animations and assets on new games, this shows how little they know about how game studios operate and how the next game they release is nurture form the last one they made. Systems, models, animations, tools, they all become assets for the next one to feed and grow. The next GTA game did not take 5-6 years to get made it is the result of like 30 years of experience and assets and lines of code that created all the games before getting polished, re used etc for the new one. So Baldur’s Gate 3 is the result of many games and many years of development all combined into how you put it, the perfect storm. But yeah I mean Ubisoft have been making Assasins Creed games for a while now, what is their excuse?

  5. I love how the dice roll has the same psychological effect as lootboxes, but without the financial drain.

  6. The main thing Larian have going for them is that their aim was to make the best game they possibly could, rather than make the most money they possibly could. You can only have one of those things as your main aim.

  7. You lost over 50k subs in the past few weeks? Which video did it??? Spitting hard truths really does kill traffic.

  8. I’m not even done with act 2 of my first playthrough and I’m stunned at how replayable this game looks. There’s just an infinite amount of things that could happen and the game is so well-made, you want to see it all.

  9. Am I in the wrong complaining about the pricepoint of 60 Mula? Imo a game should not cost more then 30~40 Mula. I am an adult and I do not always have the time and the money to invest in such a price point esp. when it can be a week of groceries and my library has still a 100 titles left to play. I want to play BG3 but I also now I won’t be able to play it this year and I also want to play like another 20 games that I already own. Sure you can tell me now “just wait for a sale” but couldn’t there be system on steam or wherever when you got over 50 games with 20+ mula price point that you get games cheaper? I know I whine on “1st world problem” – level here but for a long time now I have the feeling that I do not get my moneys worth at a premium price point.

  10. Bad faith actors on twitter are now using Garten of Banban as an example for “shorter games with worse graphics made by people who are paid more to work less” and frankly I think gaming discourse is dead.

  11. “I want shorter games with worse graphics made by people who are paid more to work less and im not kidding”

    Gilson B Pontes: “Bonjour”

  12. Baldur’s Gate 3 is certainly a perfect storm of amazingness, as I really enjoy the game. It just goes to show that great games can make money without microtransactions. Not every game should be as huge as Baldur’s Gate 3, I just expect a higher standard of QA and feature complete titles for purchase. As any game with the right amount of time invested into it can be a banger, big or small in terms of scale. It’s just that the larger game studios backed by corporations have forgotten this, choosing to invest in dark patterns and other bullshit instead. I hope Baldur’s Gate 3 shames the big corps naturally, but I hope it doesn’t inspire them to focus on huge projects exclusively like Square Enix.

  13. How desperately I want to play this game, as a DnD fan and as a fan of non-predatory gaming experiences. But alas, I lack both a high-end PC and a PS5. I can only hope I might upgrade my computer in the near future, or hold out the hope for the (probably very unlikely or way further down the road) possibility of it coming to the Switch.

  14. This gonna be a BEAR of a time lol

  15. As someone who grew up with BG1 and 2 I am so happy to see CRPGs consistently deliver a big game every other year and legit surprised at the massive response this release has had. It speaks volumes to the actual work, care, dedication and passion Larian put into it. I wont lie, this could’ve been labeled Divinity Original Sin 3 and I’m pretty sure the reception would have been the same and while I hoped for a more Infinity Engine-like experience, I fully trusted them from the day I knew there were at the helm. It is, in a way, satisfying beyond words to see “bigger” companies seething and coping so openly and pathetically on the face of actual fucking quality. Thank you Larian. This is, beyond doubt, a product well worth my time, money and praise.

  16. How about this – would it be fair to say BG 3 should be the standard we hold AAA devs to?
    I agree it is not reasonable to hold smaller studios to such a standard (though having smaller studios aspire to such quality seems fine still).

    I also think we SHOULD call BG 3 the industry standard for a complete game that is not filled with battle passes, micro transactions, or gambling, regardless of studio size.
    That is what we should be asking the ENTIRE industry to aspire to, regardless of the actual scope of the game itself

  17. what a perfect jim stephanie sterling outfit

  18. The issue is people are misunderstanding the point. Noone is saying a 300+ hour game is the “new normal”. What they’re saying is the new normal should be exactly what you already pointed out. A 100% complete game devoid of major day 1 bugs, microtransactions, battle passes, season passes and day 1 DLC. It has nothing to do with expecting developers to resort back to crunch in order to meet standards.

  19. Nobody is asking for crunch or human misery except the CEOs, who these complaints should be really directed at.
    Because what the ground lever gamers who up in arms are hearing when they’re told not to expect more of this is “we can’t or will not be made to finish a game before we release it, we will not be divorced from our manipulative payment practices” because thats all anyone is asking for.
    Nobody is demanding ‘A Short Hike’ be 1000 hours of polished content and systems to tinker with.

  20. “it has tits and full peen”
    [slams that PURCHASE button]

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