SKULL AND BONES ENDING / FINAL BOSS – PS5 Walkthrough Gameplay Part 11 (FULL GAME)



Skull and Bones Ending / Final Boss Walkthrough Gameplay Part 11 includes a Full Gameplay Review and Campaign Story Mission 11 of Skull and Bones 2024 Single Player Story Campaign for PlayStation 5 (PS5), Xbox Series X and PC. Skull and Bones Game Walkthrough Part 1 will include a Review, All Ships, Ship Customization, Cosmetics, Reaction, Max Infamy, Main Missions, Side Missions, Cinematics, Cut Scenes, OST, Story Missions and all Single Player Campaign Missions and the Ending. Thanks Ubisoft for the Full Game of Skull and Bones.

Skull and Bones is an action-adventure video game developed by Ubisoft Singapore and published by Ubisoft. The game is available for PlayStation 5, Xbox Series X/S and PC. Skull and Bones is a tactical action game set in an open world environment and played from a third-person perspective. Players take control of a customizable pirate ship, and may choose to sail the ocean by themselves and set off on a single-player campaign, or gather up other players to ally in player versus player gameplay in Disputed Waters.

20 Comments:

  1. Thanks for all your support on this series! I got a lot of new content for other games on the way fam

  2. I like this game, too many people comparing it to black flag, its a totally different game, the ship is the main character

  3. I hope your surgery went alright brad

  4. if you think about it the Assassin’s Creed series put this… ‘something management/development/you are the ruler’ simulation mini/sub-game into alot of their titles.

    Ezio’s hometown, you renovated things with cash and got stuff. Connor did it with the town you took over in Colonial America, by bringing in various skilled people to do ‘stuffs’ for you. Ezio took over Rome, and you had to physically CONQUOR towers and kill enemies and renovate shops and find recruits and train them up and send them around the world on missions. you got loot and goodies and cash from the missions. Ezio kinda sorta did it in Constantinople as well. Black Flag kinda sorta did this where ships you captured in-game went into your fleet and you did a whole mini-game in a menu series of locations. Syndicate did it with London and you conquered the territories of the other gang by doing missions, hunting down people, buying officials, getting various perks with cash, earning cash from the areas. then Ubisoft let it go with Rogue, and Paris, and Origins, and Odyssey. just to bring it back big time with Valhalla as a ‘manage your village’ system. Mirage left it behind again and didn’t use that mechanic.

    so, Skull and Bones has Ubisoft bringing the ‘management simulation’ back as ‘you are the Kingpin of the area. it is now time to grow, maintain, and cultivate your area!’ the game first introduced this concept to the player using The Helm’s rum production and smuggling system.

  5. good luck with the surgery recovery Brad… i hope to 👂 ‘hear’ your improvements are fantastic! 🤣

    if you want to make more vids with Skull and Bones i hope to see… those ‘mysterious’ popups you had several videos ago. maybe a sea monster? or that ghost ship? then when the next update, or season, or whatever Ubisoft is calling it happens… that next class/size of ship. maybe with a large or a grand sized ship you can get a galleon with a whole bank of three decks worth of cannons and multiple mortars like Van what’s his face and Spurlock used.

  6. Alot of people are hating on this game without even giving it a chance just because of nostalgia for black flag i guess. I went in sceptical but very quickly really enjoyed it. The end game seasonal content is great im having alot of fun playing. If they continue to release fresh content each season i could see it doing very well long term. No pay to win or battlepass as of yet is very nice to see.

  7. this is garbage im glad i didnt buy this its sea of thieve for me

  8. Sea of Thieves is the best pirate game and it’s a blast with friends

  9. Cool game, need to test it out.

  10. Great series. Thanks for giving us the whole thing. Heal up fast

  11. please play more skull and bones

  12. I agree that its super annoying when companies say ” blah blah ranked this the best game of the year” but at the same time I think a lot of ppl forget to take things for what the are. Don’t compare it to other games or previous gens … if u go in with I guess no expectations or just knowing this is one of one then u can accurately grade it. I think this game even though the story is lacking … the graphics, fighting etc aren’t bad … Id give it an “A” . it’s not the best but it’s exceeded my expectations and thus why ive watched this series.

  13. @ultimategooner2004

    Your telling me that’s it.. the game is like 8hs long lol 11 years for a 8h game that’s rubbish

  14. hope you are feeling much better after your surgery.

  15. Get well soon!

  16. Its such that they didnt make a story mode for this game,maybe they might add a story mode later on but you never know

  17. Get well man.

  18. Brad I wanted you to know that your attitude when you are killed in games and when things get heated or dire has really helped me relax more about gaming. I recently watched your days gone playthrough and I remember feeling so scared when the freakers would attack, but you would just laugh and roll away and sometimes you died but most of the time you didn’t. It really helped me to see that I was panicking when I played and that was making the game harder and less fun. That turned out to be one of my favorite games ever so I thank you for that. (Although I admit that I also watched lots of Borislav247’s videos for horde hints!) Watching this battle reminded me of that, too. Thank you for including the deaths or mentioning them when you cut them out, and not pretending you are perfect!

    Also, I’m glad you are feeling better. My best to you and your family and all the other viewers here! 😀

  19. Not being nasty but the voice acting for Rahma is very annoying ! 🙄

  20. Why don’t you explore the fast travel points a bit more rather than just setting sail immediatly, seems like we are missing out on a lot of terrain and content ?

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