Should They Have Done More With Dark Souls Remastered? (The Jimquisition)




Dark Souls Remastered might bring a classic back to life, but it’s not been a universal hit among fans.

Let’s look at what From Software could’ve and should’ve done with the Dark Souls re-release.

20 Comments:

  1. It doesn’t fix anything modders didn’t already fix and asks money for it. Meh…

  2. “It’s just a remastered version. Don’t expect them to change things.” is a terrible excuse. Ever since Ocarina of Time came out on the N64, many people including myself have adamantly stated how much they hated the Water Temple. Not just the confusing puzzles involving raising and lowering the water, but the fact that you had to pause the game to switch to the Iron Boots and back to your regular ones every time you needed to do that, which was quite often.

    Every remastered Ocarina of Time since then has made changes to make the Water Temple much less painful to get through. Dark Souls Remastered has no excuse for not trying to make the trip through the Demon Ruins and Lost Izalith at least a bit more tolerable.

  3. if you expected completly new gaming expirience from Remastered you should try Prepare to die again Remastered Mod it’s Scholar Of First Sin for DS1

  4. Reminder that QLOC did the remaster, not Fromsoft themselves.

  5. “LITERALLY FULL OF ASS” Hahaha, I mean when you look at it that way…

  6. The Nathan Hanover Synthonic Orchestra is my favorite intro by far. Gotta go listen to the full thing now

  7. IGV IOS and Android Gameplay Trailers

    Sterdust 11:16 is my number 1 DS boss

  8. What disappoints me is that the changes are so banal, the minimum expected to be able to charge for it again. If you look at how Larian did a Definitive Edition for the Original Sin games, you can see what ciuld have been. They could have made quality of life improvements, finish the game’s original vision by revising the rushed end game, added new content, more weapons. They could have let Miyazaki and the team to make the game they had originally set up to create. But they didn’t, so it feels like such a KT cash grab port.

  9. I think these are all valid criticisms –
    Although it’s worth pointing out that Fromsoftware basically didn’t work on the remaster – which is why people like me didn’t want any level design changes.

    None of the original design team were involved (check the credits), and it was outsourced to QLOC. Fromsoft basically took a supervisor role on it – and Miyazaki wasn’t even involved in that capacity, with the director being Isamu Okano.

    I’m also fairly certain Bandai Namco own the rights to Dark Souls, and were the ones pushing for a remaster over Fromsoft.

  10. Abbreviated Reviews

    7:17 I remember this from Molten Core.

  11. にゃあエイリアンMeowAlien

    *10 seconds in* WTF am I watching…

  12. TIL: Jim Sterling can’t win for losing:
    JS Fans: “Jim, You f—ing B—-ard! Why haven’t you strapped Dark Souls to the table and flogged it yet?”
    JS Fans: “Jim, You f—ing B—-ard! Why have you strapped Dark Souls to the table and flogged it?”

    Also, Jim’s son must LOVE stabbing his father in the back with a cosplay sword. I know how you feel, Jim. My daughter spoke one of the worst heresies there is and told me she DOESN’T LIKE ROLEPLAYING when I suggested I could buy a PDF copy of the Toon roleplaying system and she could play as a cartoon bunny with cartoon superpowers. Kids these days!

  13. Can’t help but feel if they changed Lost Izalith people would complain anyway. The main purpose of a remaster I believe is just to bring the old experience to new platforms. If they ever do a remake or a remix (Scholar of the first sin style) of DS1 then I would expect Izalith to change. As it is a remaster it’s exactly what I think it should have been. Dark souls.

  14. So… FROMSOFTWARE weren’t the ones handling this remaster. I believe QLOC did.
    Not saying the remaster couldn’t have been better. I for one would have preferred that either nothing at all had been changed…or that it be a 100% overhaul, so I’m not super pleased by this half ass shit.
    But for context I don’t think actual FROMSOFTWARE ever considered this more than a next-gen port.

  15. I’m so glad Jim mentioned Lost Izalith and Demon Ruins. That was the *first* thing I thought of that they could have changed, even just a little bit.

  16. For those who keep commenting with it, I am aware QLOD/Virtuous worked on the remaster, and I should’ve name dropped them in the video. However, I still maintain everything I said. From had seven years to pull a Scholar with it and QLOD could have at least changed enemy placement, which is the realistic option I suggested in the video.

    Also it’s a misconception From Software had nothing to do with it. They were involved, and involved to the point where I was told they specifically told the remaster team they couldn’t make more dramatic changes. And I said they should have changed Ruins/Izalith *if* they wanted a complete Dark Souls to be proud of, not that they were duty bound and obliged to change it.

  17. I am as astronomically astounded by your asinine alliteration.

  18. SHIN BAKI HANMA

    But Jim, the graphics and visuals of Dark Souls Remastered AREN’T overhauled. Not to mention all of the unfixed bugs and glitches still present, among other issues, especially on pc. So, fromsoftware originally released a terrible pc port, never fixed it, then seven years later re-released it on PC, did a handful of negligible changes, and still charged money for it.

    FROMSOFTWARE pretty much pulled some EA and WB level bullshit, yet no one is calling them out on it. It’s disappointing you’re not one of them, Jim.

  19. Chain backstabbed again, can’t even give his opinion on the game.

  20. Eh I’m cool with them focusing on new stuff then changing old games

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