Source: https://www.theverge.com/2018/4/13/17230874/ea-star-wars-battlefront-2-loot-box-patrick-soderlund-interview Electronic Arts has promised to learn lessons and not repeat mistakes after the Star Wars Battlefront II fiasco. If that sounds familiar, it’s because EA promises this after EVERY fiasco.
After months and months and months on the market, Monolith Productions claims it’s just started to realize the loot boxes MIGHT be undermining the gameplay. Of course, loads of people were saying this even before launch. I said it often, loudly, repetitively. I’m shocked less about the removal of the…
Source: https://www.clickerheroes2.com/patent_trolls.php Patent trolls are especially despicable, to the point where I’d probably celebrate even Activision Blizzard putting one down. Targeting smaller developers and offering them glorified blackmail options is their stock and trade though, and here we see GTX Corp trying to give Playsaurus some classic shakedown treatment.
Source article: https://www.polygon.com/2018/2/27/17057978/esrb-loot-crate-box-in-game-purchases-label The ESRB, paying lip service to the controversy surrounding loot boxes, is going to apply an incredibly broad “in-game purchases” label to games that offer additional content for cash. So… that’ll be most of them, right?
There is a constant problem plaguing the game industry, if its spokespeople are to be believed. Games cost $60, and that price doesn’t work anymore! Weirdly enough, The Jimquisition agrees with this assessment. “AAA” games should indeed not cost $60 anymore, and they most certainly have outgrown it.