Any Drooling Halfwit Can Pick Up A Controller Now (Commentocracy)




Videogames are hard work, and if you don’t work hard to balance them alongside your wife, child, and job, you’ll never git gud.

You’ll NEVER take up miniature gaming, either.

19 Comments:

  1. daffodil afterthought

    So Jim, when are you and Contrapoints going to collab?

  2. The major populous are consumerist little drones who don’t want to think. Jim is one of the few reasons I still go to youtube for content. Otherwise it’s just music.

  3. Funny thing is that soulsborne games are as mechanically simple as anything else and only require you to upgrade your junk and press the circle and r1 button at the right time to win, everything else is fluff really. Needs an easy mode though even if you literally have an “I’m invincible” button cause it’s just TOO damn complicated and I just “don’t have time” for that with muhkidsanmuhwifeanmuhjobanmuhlife

  4. I dunno, I kind of agree with some of the stuff the guy is saying, that frustration is a good thing and to push through it, and how some people just can’t be good at certain things. Guy just goes about it the wrong way.

  5. Also, Jim, you’re starting to scare me

  6. Okay, who else expected Amiel to eat the figurine at 1:59?

  7. Anthony Marchiondo

    The fucking Ted Talk got me lol

  8. Silly voices doesn’t equal a refutation. It doesn’t help that some of this guys points are valid.

  9. A lot of these are actually rather true. Especially that the only way to master something is to push yourself. Doesn’t apply to just games, applies to life in general.

  10. About 4 years ago I had an accident at work which really messed up my right hand. I got lucky that the surgeons saved any kind of movement but my nerves were damaged and Ive lost alot of use in it, My thumb got it the worse and can hardly close at all, Its just slow. Best way I can explain it is like when you are freezing in winter and your hands are at their numbest, its like that all the time but I still have feeling in it. Still play games when I can. Mainly games where I can use a mouse because my arm moves and clicking doesnt require much effort. But holding a controller and pressing multiple buttons is a chore. One set of games I would extremely love to play is Dark souls but I cannot. I literally cannot press the buttons fast enough. I have to hold the controller in a way where my fingers press the buttons instead of my thumb but then I cant press the shoulder buttons, also my fingers dont move that well either. I Certainly do not expect the game to cater to me, My case is pretty rare lol But when I hear people complain that games should not have easy modes just because people should just get better at them I would like everyone to remind them that some people physically can’t. Its taken me about fifteen minutes to write this comment.

  11. Long live the Duke.

  12. Konrad Aurita-Piatkowski

    I love how people actually say things like this about videogames… of all the things. LOL

  13. It usually helps to tell what mood I’m in watching this series the day comes out.

    One day I laugh like hell watching this because I’m in a good mood.

    The next I just want to punch this entitled hardcore creep in the face.

  14. Funny thing is, I actually agree with some of what that guy typed. While I do think there should be difficulty settings, I personally feel as though people wont truly feel like they won unless they push themselves passed what they thought they could accomplish.

  15. I have no idea where most of these assholes get off, especially acting like being good at Soulsborne makes them some kinda gaming patriarch.

    It’s weird as well, as for the most part the Soulsborne community is one of the least toxic communities I know and they are always willing to offer help or advice when you’re stuckm

  16. Why is Jim in trump tower?

  17. I mean, I understand that it’s satire, but I also kinda understand the sentiment from some of these comments. They’re bad, of course, but there is a certain level that I understand.

    Like, Dark Souls, for example. The game isn’t exactly hard by design. It’s not arbitrarily hard. It’s only hard when you start, because you have to unlearn all of your “bad habits” from other games. Rushing forward, not checking surroundings, etc. Once you get what kinda game you’re playing, it’s not actually that bad. And dying isn’t the end of the world either, in Dark Souls. Death is a mechanic both in gameplay, and in universe. It doesn’t ever make you feel like a piece of shit for losing, it tells you that that’s the natural state of the world you’re in. Hollows exist. Hollows give up because they can’t stand dying over and over. You are Hollow. I never feel discouraged by dying in Dark Souls the way I do in other games, because I know that’s a natural state of being in that world. The whole game is designed around death. I try my best not to give up, because the game world tells you it’s an inevitability.

    My fear is that by adding some kind of difficulty settings, of which I know Jim is a fan of the idea, it might genuinely alter the way the game is balanced. Personally, I like games with no difficulty settings, because then I don’t have to decide which one is the “real” way to play the game. DooM mocks you for picking lower options, but if you go for the absolute hardest setting, you die from everything in one hit, and have to restart the entire game. A lot of games have a “normal” option, but if I ever picked Normal in Rock Band, I’d have a harder time than I would on hard or expert simply because my hand wanted to move in-time with the song, but the notes were extremely sparse.

    Dark Souls might have its hard moments, but at least I know that everyone else playing, good or bad, is at the same place. I don’t feel utterly discouraged because I’m getting my ass handed to me on the easiest difficulty. I don’t feel like it’s my problem that I’m dying over and over. I know that it’s just the way the game is designed.

    I hate having to decide at the beginning (especially in games where you can’t change your mind) what difficulty I should be on with no context to base that decision off of. I want to challenge myself, sure, but playing Halo Reach on Legendary was one of the most incredibly frustrating and un-fun things I ever decided to do. I beat it, but I will NEVER play that game’s story mode again. It was a train wreck of an experience. Every story moment and character was completely clouded by my unending frustration with how every Elite has overshields over their overshields, and the concussive rifle is basically a fully automatic insta-kill weapon with a giant magazine on you, but on anyone else it’s little more than a pea shooter.

    Granted, that one is entirely my fault, for sticking with it, but other games aren’t so generous as to let you change. Splinter Cell Double Agent is complete ass on the PS3 version. Light and sound have so little to do with you being detected that at one point I decided to just run and gun and say to hell with my stealth score. I’ve beaten Conviction, Blacklist, and Chaos Theory on the hardest difficulties. I even played the original version of Double Agent on PS2, and they were MUCH better games. Double Agent on PS3 is just a massive chore, and when I tried to bump it down to normal, it made me reset all of my progress. That’s complete ass, imho.

    So… yeah. That’s kind of a rant, and I went off on a few tangents there, but I don’t really think Dark Souls benefits from having an “easy mode” at all. I think difficulty settings are usually arbitrary and do nothing to make the experience more enjoyable for anyone. A lot of people, myself as a kid included, hated having to pick the lower options because it felt like I just sucked. No gamer, no matter how “serious”, wants to feel like they just suck, imho.

  18. Is this from the GameFAQs forums?

  19. What exactly is wrong with being good at something? What is wrong with people getting better? What is wrong with people who work on their skills? You demonizing those who work on getting better is completely asinine and commentocracy is more of a segregation tactic than one that brings people together.

    You play the role of a sophisticated journalist but come off as a suited-up anarchist.

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